Threat Levels

A character's threat level is determined by the overall damage/destruction/influence they can do towards an estimated amount of area.

It should be noted that a character with a higher threat level cannot always defeat a character of a lower level. Many things are factored in like skills, experience, equipment, race, etc.
 * 1) Individuals - Can single-handedly pose a lethal threat to up to 5 people.
 * 2) Groups - Can harm up to 20 people at once or or structure/characters with the durability of 20 people.
 * 3) Crowds - Can harm up to 200 people or structure/beings with the durability of 200 people.
 * 4) Armies - Can harm up to 5,000 people or structure/beings with equivalent durability.
 * 5) Towns - Can harm up to 100,000 people or structure/beings with equivalent durability.
 * 6) Cities - Can harm up to 5,000,000 people or structure/beings with equivalent durability.
 * 7) Mountains - Can harm up to 10,000,000 people or structure/beings with equivalent durability.
 * 8) Islands - Can harm up to 25,000,000 people or structure/beings with equivalent durability.
 * 9) Countries - Can harm up to 500,000,000 people or structure/beings with equivalent durability.
 * 10) Continents - Can harm up to 5,000,000,000 people or structure/beings with equivalent durability.
 * 11) Moons - Can harm up to 10,000,000,000 people or structure/beings with equivalent durability
 * 12) Planets - Can harm up to 50,000,000,000 people or structure/beings with equivalent durability
 * 13) Solar Systems - Can harm up to 500,000,000,000 people or structure/beings with equivalent durability.
 * 14) Universe - Can harm every being in existence.